“It's the key to rule the world and I will get it no matter what.”
“You as Germany or you as Manfred Nikolai?”
— Kara, Covert Front Episode 3


Code names:

Field Agent M-24-7-69 / Princess of Burgundy



First seen in:

Covert Front Episode 1

Last seen in:

Covert Front Episode 4

Character design by:

Mateusz Skutnik

Kara or Field Agent M-24-7-69 is the principal character in Covert Front Series. She is a spy for the MI6 that discovered some of Karl von Toten's plans.


Kara no jacket

Kara without her jacket.

Kara is a woman with black hair and dark blue eyes[1]. She constantly wears a long black coat, most likely to blend into the shadows. Under the jacket, Kara wears black pants and a white shirt. She lost her jacket after entering Campo de Santa Clara 32, Lisbon.


At some earlier point of her life she became a spy for MI6 and was assigned as a field agent by the Intelligence Agency General Headquarters.

Princess of Burgundy Edit

On August the 4th, 1904, she was assigned to a mission codenamed Princess of Burgundy. Her mission was to research Professor Karl Von Toten's house and find out what von Toten was up to.

The Driver (2)

She got to the mansion by car and ordered The Driver to kill the lights. She then jumped off to the yard while passing by. She managed to get into the house after cutting the hidden wires with a pair of garden scissors.

During her inspection of the upstairs she found clues about mysterious experiments von Toten had been conducting, including a small model she could not recognize.[2]


Kara discovers the study.

Finally, she used a signet ring she found in von Toten's study to access a secret passageway. After accidentally getting herself locked in, she fled to the underground sewers as an alarm rang.

In there she struggled with the matches to find a way out, or at least a light source. She finally found a light switch mechanism and turned on the lights.

Station on the Horizon Edit

Station on the Horizion

Deeper in the sewers, Kara found a base for an organization that had been spying on Professor Karl Von Toten. She also found a radio station from which she sent data of her success to IAGH.

In the base, she found several reels of film. With the help of one of them, Kara managed to open the elevator door and flee from the sewers. She traveled to the nearest city, where she gave the evidence to the IAGH contact and was given a new mission; contact a field agent in Zurich.

Zurich Edit

Kara got information at the railway station from a fellow IAGH field agent. She realised that she was being watched, so she escaped through a window at one of the toilets in the station's café.

She then hurried to Thyrmanstrasse 6, into Hotel Altstadt. There she found out that the hotel lacked a room 13, but room 14 was available. In room 14, she found a code between the Bible pages and used the phone with this number.


The star like symbol!

This opened a secret door into her cupboard, to an undecorated, empty room, which seems to have worked as a Intelligence Agency General Headquarters base. There she got new directives from the HQ, to investigate a missing agent, who went missing while tailing suspects in Zurich Hauptbibliothek.


Kara captured by KIS.

There, she found out about a conference Karl von Toten took part in in 1886. She noticed that von Toten was carrying a suitcase with the same symbol as the one on the library floor. While inspecting the symbol, she was attacked by Kaiser's Intelligence Services, led by Manfred Nikolai. She put up a fight but was ultimately defeated and imprisoned by Manfred.

Then Kara was taken to a jail, and all of her possessions were taken away from her. When she eventually talked with Manfred, he told her about von Toten's location and made fun of her. When they left her, Kara immediately attempted to escape. She started pulling out the metal bars of her bed and lodged them to the crumbling wall. Someone left her a note telling her to use the airplane at the airfield.


Up, up and AWAY!

She used the metal bars to climb up, and ambush a jail guard, who had noticed she was "missing" from her room. Sneakily she escaped the jail.

Kara continued to the airfield and set up the plane and the lights. At dawn, she took off, and started her travel to Lisbon, Portugal.

Lisbon Edit

Kara landed safely to a German army airfield near the city of Lisbon. There she stole an officer's uniform and a car and managed to fool the guards, who let her drive to Lisbon.

Spark of Life

Kara sneaking up on a German army officer.

Following a clue, she travelled to Campo de Santa Clara 32, Lisbon where she was mysteriously transported into a strange room inside the house. The room had no windows or doors, just a machine with levers and a keyboard.

It was a perfected machine of von Toten's, that could summon things from thin air!

She finds von Toten. Later Manfred comes in to tell them that the building is surounded. Kara kills him. And they escape.

The Peter Navarre Crecy Evaluation Edit

The Peter Navarre Crecy Evaluation is a game where Kara test a yet unknown protaganst. Propably that is Peter Navarre. At the end she says quote; ''Good job kid, now you are member of the organization.''



Kara has proven to be really agile, and is able to climb up a drainpipe and jump straight on top of a wall higher than she is[3].

She could also defeat an agent with relative ease, and was only defeated when hit to the head - from behind. She also fought with a German soldier after she was being trapped in Zurich.


“Schnell, mach das Licht aus.”
— Kara

It would seem that Kara's native tongue is English, as she is always heard speaking English when she is alone. However, the fact that the game is directed to an English speaking audience might have forced the developers to this conclusion.

Kara also seems to speak German, with some level of fluently.[4][5] Whether the dialogues between her and native German speakers has been translated or not, is yet to be seen.


Kara is an MI6 agent working for the IAGH, and has shown much intelligence. Not only has she been clever enough to find her way through a net of puzzles as the one in Covert Front Series, but she has also been shown making clever sarcastic remarks.


Kara has also shown some skills in piloting a plane. During Covert Front Episode 4, she shows that she can also fix small mechanical problems in the plane. She also lands safely, managing to stabilise the wobbly plane just in time.



  1. The cutscene in Covert Front shows a close-up on her face, then her eyes have a dark blue shade.
  2. It was labeled 'unrecognized' in game.
  3. Covert Front Episode 1 - Intro
  4. Covert Front Episode 1 - Intro
  5. Covert Front Episode 3 - The chat with the Hotel Altstadt receptionist.
  6. The credits section of CF2 and the authors section of CF3